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 Official Eclipse 3.0 FAQsMost of the numerous Eclipse books published over the course of 2003 and 2004 cater directly to novel users and/or starting contributors to the platform. Other books have a particular focus on a specific vertical domain, such as modeling, or on a special niche, such as the underlying design principles of the platform.
This book has been... |  |  Opengl Programming Guide: The Official Guide to Learning Opengl, Version 1.1OpenGL is a powerful software interface for graphics hardware that allows graphics programmers to produce high-quality color images of 3D objects. The functions in the OpenGL library enable programmers to build geometric models, view models interactively in 3D space, control color and lighting, manipulate pixels, and perform such tasks as alpha... |  |  Perl Debugged"This book was a joy to read. It covered all sorts of techniques for debugging, including 'defensive' paradigms that will eliminate bugs in the first place. As coach of the USA Programming Team, I find the most difficult thing to teach is debugging. This is the first text I've even heard of that attacks the problem. It does a fine job. Please... |
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 |  |  Undocumented Windows 2000 Secrets: A Programmer's CookbookAfter finishing the manuscript of my first book, Developing LDAP and ADSI Clients for Microsoft Exchange (Schreiber 2000) in October 1999,1 was honestly convinced for some time that I would never write a book again. Well, this phase didn't last long, as the pages you... |  |  |
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 Application-Specific Integrated Circuits (The VLSI Systems Series)This comprehensive book on application-specific integrated circuits (ASICs) describes the latest methods in VLSI-systems design. ASIC design, using commercial tools and pre-designed cell libraries, is the fastest, most cost-effective, and least error-prone method of IC design. As a consequence, ASICs and ASIC-design methods have become... |  |  OpenGL® DistilledOpenGL opens the door to the world of high-quality, high-performance 3D computer graphics. The preferred application programming interface for developing 3D applications, OpenGL is widely used in video game development, visualization and simulation, CAD, virtual reality, modeling, and computer-generated animation.
... |  |  Exploiting Software : How to Break CodeHow does software break? How do attackers make software break on purpose? Why are firewalls, intrusion detection systems, and antivirus software not keeping out the bad guys? What tools can be used to break software? This book provides the answers. Exploiting Software is loaded with examples of real attacks, attack patterns, tools,... |
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