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 C++ For Game Programmers (Game Development Series)C++ is the primary language used in game development; however, game programming has a unique set of challenges, which general application development techniques and recommendations don't apply to. Written to address this issue, C++ for Game Programmers provides practical suggestions for what C++ features to use in game development and why. Many of... |  |  ShaderX3: Advanced Rendering with DirectX and OpenGL (Shaderx Series)Welcome to the latest volume of ShaderX! This all-new collection is packed with insightful new techniques, innovative approaches to common problems, and practical tools and tricks that will help you in all areas of shader programming. All of the articles evolved from the work and experiences of industry pros, and all of the sections were edited by... |  |  GNU/Linux Application ProgrammingThe wide range of applications available in GNU/Linux includes not only pure applications, but also tools and utilities for the GNU/Linux environment. GNU/Linux Application Programming takes a holistic approach to teaching developers the ins-and-outs of GNU/Linux programming using APIs, tools, communication, and scripting. Covering... |
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 Game Programming Gems 6 (Book & CD-ROM)Welcome to the sixth volume of the Game Programming Gems series. With team sizes constantly expanding, developers are finding themselves pushed to become increasingly specialized. This makes it important to have cutting-edge, ready-to-use material in your specialization, as well as resources that you can call upon if you need to work outside your... |  |  Game Programming Gems 2A collection of articles on key topics in computer game programming. Highlights include coverage of artificial intelligence, geometry management, audio programming, and other topics. The CD-ROM contains code and demos for the text. System requires a C and C++ x86 assembler, Open GL, and Direct3D. DLC: Computer games--Programming.
... |  |  Algortithms for Compiler Design (Electrical and Computer Engineering Series)A compiler translates a high-level language program into a functionally equivalent low-level language program that can be understood and executed by the computer. Crucial to any computer system, effective compiler design is also one of the most complex areas of system development. Before any code for a modern compiler is even written, many... |
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